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Independent hobby studio, est. 2026Discord

Independent hobby studio · Est. 2026

Games made
after hours.

Onecord Studios is a small team building original games in our spare time. Two are in development, one is still a concept, and three puzzles are ready to play right now.

Who we are

Onecord started as a Discord server. Then a few of us started making games in our spare time, and didn’t stop. We’re a hobby studio: small team, original ideas, learning as we go. Emberwall: Steel Dynasty is the first big one.

02games in development
01concept on the board
03browser puzzles, live now
45puzzle levels to get through

Our games

The worlds
we’re building.

Two games in development, and one concept we keep coming back to.

01Real-time strategyIn development · Pre-alpha
Emberwall: Steel Dynasty key art. Red-armoured soldiers and a siege engine advance on the gate of a stone fortress.
Key art

Build the fortress. Feed the war machine.

A real-time strategy game where fortress building meets industrial warfare. Lay out a city that can survive a siege, keep the factories running, and send your armies across a world caught between tradition and industry.

  • 01

    Raise the wall

    Turn raw terrain into a stronghold. Layer the defences, protect production, and make every gate a decision.

  • 02

    Command the field

    Step out from behind the walls into real-time battles where formations, siege pressure and timing decide the campaign.

  • 03

    Forge a dynasty

    Build an industrial war machine with distinct armies, evolving technology, and commanders who change how you rule.

Genre
Real-time strategy
Engine
Unity
Stage
Pre-alpha
Developer & publisher
Onecord Studios

Captured in the latest build. It’s all still in development, so expect it to change.

02First-person horrorIn development · Playtesting

Banned
Bites

Closed for five years. Still taking orders.

A first-person horror game set in a restaurant the county shut down five years ago. Somehow it’s still drawing power. It’s 11:52 pm, a storm is rolling in, and Casey is still working the kitchen. Collect the seven hamburgers on the last order slip, then get out through the loading-dock shutter.

Genre
First-person horror
Engine
Unity 6 (HDRP)
Stage
In development
Developer & publisher
Onecord Studios
Banned Bites key art. A hamburger sits on a tray on the kitchen pass while a figure in a blue hoodie stands out of focus in the dark behind it.
Key art

Captured in development. Visuals and systems are still changing.

03Psychological horrorConcept · v0.1

INTERNAL CONCEPT // V0.1

NightShift

HARROWGATE HELPDESK
INCOMING INCIDENT // INC-48141 Cannot unlock office door
User
Jonathan Vale
Location
Floor 7 / Room 714
DIRECTORY CONFLICTAccount disabled: 14 October 2011

Ideas waiting in the dark

Your shift ends at 06:00. Something wants you to stay.

A single-player psychological horror game set across one overnight IT support shift. Diagnose impossible tickets, cross-reference the company’s systems, and decide what to trust before 06:00.

  • 01

    Mundane before malignant

  • 02

    Every fix opens a way

  • 03

    Ambiguity over answers

Progress

Where everything’s at.

No release dates yet. This is how far along each project is today.

Emberwall: Steel DynastyReal-time strategy · Unity
Concept
In development
Playtesting
Released
Pre-alphaNo release date yet
Banned BitesFirst-person horror · Unity 6 (HDRP)
Concept
In development
Playtesting
Released
In developmentBeing playtested
Night ShiftPsychological horror · Single-player
Concept
In development
Playtesting
Released
Concept v0.1Still on paper
Browser puzzlesOne Way Out · One Line · One Search
Concept
In development
Playtesting
Released
Live45 levels, free to play

The studio

A new chapter
for Onecord.

Founded in 2026 by Riley, Joe and Oli. There are five of us now.

Onecord Studios is an independent game studio, and for now it’s a hobby project rather than a commercial business. We make original games in our spare time because we like games, we like making things, and we wanted to see how far we could take it.

We’re right at the start. We’ll share the progress as we go, including the parts that don’t work first time.

More about the studio
  • 01

    Spare time, taken seriously

    It’s a hobby. We still want to do it properly.

  • 02

    Original ideas first

    We’d rather try something odd than remake something safe.

  • 03

    Learn as we go

    We’re working a lot of this out for the first time, and we’re fine with saying so.

  • 04

    Play it early

    Builds get tested long before they’re pretty.

Meet the team.

Riley leads the studio with Oli, Corey, Joe and Sam across development, operations, editing, QA and playtesting.

Portrait of Riley 01
Founder & Lead Developer

Riley

Founded Onecord in 2026 alongside Joe and Oli. Leads development on everything we make.

The community

One server. Still Onecord.

Find teammates, share clips, jump into voice, or just hang out. The Discord community is still here, right alongside the games we’re making.

Gaming & clipsVoice chatsSocial spaces

Free to join. Lurk until you’re comfortable.